The atmosphere is palpable as I kept expecting things to appear out of nowhere all the time and my heart was pound as I desperately ran and hid more than a couple of times. There is a fairytale quality to this as opposed to the realism that a lot of horror games would use, but it is much more effective as we are plunged into a strange, dark, wordless world where you have only your wits as a weapon. But I want to talk about the exoteric game now. I've already played it several times, it has great replay potential just because it's so compact and perfectly formed but yet also packed details that whole channels could run on trying to explore the theories and lore it has created for itself. I enjoyed playing this game and I look forward to when I have the resources to play again. So Sweden made a good game.good for them.
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